
Spencer and Booty really should be under severe pressure at this point. So whether it had involvement from MS or not is not really relevant, however its really not helping their image of mis-managing studios and projects. Honestly, this game looks like it would have been bad even if it had another three years.

While traveling with friends, you are taken captive and brutalized. I wonder if there was internal pressure to show something to justify it at the time (outside of Starfield which was already announced) and this was the only thing they had? Afterall, we've still not seen anything new from any of those studios still after two years outside of HiFi Rush - Then after revealing it as a "one more thing" no less, they couldn't easily cancel the project. Far beyond the reach of civilization is a mysterious island overrun with violence and suffering. And then, go to (SET LAUNCH OPTIONS) and write down the followings: -GameProfileUnlimitedAmmo 1. My theory: The E3 this was revealed at was not long after the Zenimax purchase was completed. Cheat Codes Click the right mouse button on your Far Cry 3 game from Steam and go to (Properties). I'd also love to know what state it was in last summer when it was supposed to be released originally. After that, detonate the explosive.I'd love to know the story behind it one day and why somebody like Harvey Smith came to be making a game like this. Hold them off, then jump onto Sam's heli. If you still have any flametrhower ammo, now would be a good time to cook. Get onto the the platform that surrounds the reciever, and use it as a pinch point.

Sam will anounce that he's coming, and you will have to hold off the enemies until he gets there. Kill the enemies there and then plant the bomb. Take out the enemies on the stairs, and "make your way up top." There you will see the thing that you have to destroy the radio reciever. There are several other rooms you have to make it through, but when you reach a hallway with a heavy in the dead center, like the picture below, be warned: the next doorway you go through will have flaming barrels decending on you. There are two more heavies in the bunker and sustained flames make them go down much quicker. Use explosives (if you have them) to take out the heavy, and make sure to grab the flamethrower. He is at Amanaki Town, so you can just fast travel to the safe house there to reach him faster. They room below will have several normal enemies and one heavy with a flame thrower. First you must go speak with Dennis in person. Either way, blow the door open and go inside.Īs you decend the stairs, the entrance behind you will collapse, so you won't have to worry about the enemies you snuck past. If not, you'll have to distract them with a stone, then quickly move up and plant the charge on the door.

If you have the "Heavy Beatdown" skill, you can distract them one by by throwing stones, making them close enough to the high grass to takedown. Here you see the problem there are two heavies patrolling the doorway. You can move in this grass all of the way to the right of the entrance doors. Make sure no one is watching, and quickly make your way into the grass.

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When you get to the end of the trench, you will see a short, open patch of land in front of a truck and tall grass. If you climb the right hill, you should be able to drop into a trench that you can use to get part way to the entrance door. There many normal enemies throughout the base, as well as two heavies, so it is suggested that you use stealth (at least for the beginning). Aim for the field to the right of the actual base. Sam takes you above the communications outpost, and you drop in via wingsuit.
